Four Square is a fun variation of tic-tac-toe and Connect Four. The object of this Game of the Day is to make squares of four blocks of your color. You can play alone or with a friend on the same computer. Once you get the hang of it, try completing multiple boxes in a single turn to earn you bonus points.
Folks, I spent quite a while playing Four Square before writing this post and not once was I able to connect two squares in a single turn. I am by no means a bad Four Square player, but if you're able to complete multiple boxes in a single turn, I will bow down to you as my gaming superior. Check out Four Square below and make sure to read my pro tips if you're struggling.
Click here to play Four Square!
four square game of the day four square game of the day
Pro Tips:
Place three blocks in a row, then add another block to create a T shape, The computer will try to block one possible square, but you can then just fill in the other. Keep doing this until you win!
Click here to play Four Square!
Where you able to defeat the computer in Four Square?
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Thứ Sáu, 9 tháng 3, 2012
Chủ Nhật, 4 tháng 3, 2012
Will Facebook revive game discovery through genre suggestions?
We sure as hell hope so. (We need some new blood around here.) Sean Ryan, Director of Games Partnerships at Facebook, announced during the Casual Connect keynote in San Francisco that Facebook will be making some changes to how the platform virally spreads new games, Inside Social Games reports. The changes made to the platform last year, not to mention the recent disappearance of the Facebook app directory, essentially brought game discovery to a screeching halt on the platform.
But Ryan has a plan to alleviate that. In addition to working with developers to find better ways of producing News Feed stories players will want to click on, Ryan looks to sort games by genre so that Facebook can recommend new games to players of a similar genre to what they tend to play.
The idea seems pretty nebulous at this point, but hey, at least they're talking about it. For instance, if you're playing Bejeweled Blitz, Facebook could recommend similar match-three games like Diamond Dash to you. Then, Ryan went on to plea for developers to stop copying one another (finally!), according to ISG, and provided a list of untapped genres:
Fishing - There's only one actual fishing game on the platform so far.
Christian - An untapped market, as 42% of the United States is evangelical.
Urban - By which Ryan means games that speak authentically to that audience.
Role-Playing Games - Here, Ryan characterizes RPGs as Diablo (not Mafia Wars)
Fighting - A genre that's just starting to take off.
Romance - A very big literary category, and yet there are no social games for it (we're not sure if It Girl counts)
First-Person Shooter - So far, there are only two, but Ryan admits that there are limitations on this genre that come from the browser.
We'd like to see almost all of these genres get more attention on Facebook, especially more RPGs. Ryan went on to say that, despite the big players in the social games space like Zynga and EA having already staked their claim, there is plenty of room left. "There is a massive amount of value creation still going on here," Ryan said. "Social games are driving the revenue on mobile, the revenue on web. If you're not building social games on a platform, you're building for a shrinking market."
Ryan also mentioned the companies that Facebook pays most attention to: Zynga, Playdom, Crowdstar and Playfish, 6waves (now 6waves Lolapps), Kabam, Kixeye, PopCap, GSN, Digital Chocolate, Wooga, Double Down Casino and Playtika. With this many major companies munching on the Facebook pie, I guess there's still some crust left ... somewhere.
Do you think there's still room for new game creators on Facebook? Do you think Sean Ryan's ideas will restore games discovery to Facebook?
But Ryan has a plan to alleviate that. In addition to working with developers to find better ways of producing News Feed stories players will want to click on, Ryan looks to sort games by genre so that Facebook can recommend new games to players of a similar genre to what they tend to play.
The idea seems pretty nebulous at this point, but hey, at least they're talking about it. For instance, if you're playing Bejeweled Blitz, Facebook could recommend similar match-three games like Diamond Dash to you. Then, Ryan went on to plea for developers to stop copying one another (finally!), according to ISG, and provided a list of untapped genres:
Fishing - There's only one actual fishing game on the platform so far.
Christian - An untapped market, as 42% of the United States is evangelical.
Urban - By which Ryan means games that speak authentically to that audience.
Role-Playing Games - Here, Ryan characterizes RPGs as Diablo (not Mafia Wars)
Fighting - A genre that's just starting to take off.
Romance - A very big literary category, and yet there are no social games for it (we're not sure if It Girl counts)
First-Person Shooter - So far, there are only two, but Ryan admits that there are limitations on this genre that come from the browser.
We'd like to see almost all of these genres get more attention on Facebook, especially more RPGs. Ryan went on to say that, despite the big players in the social games space like Zynga and EA having already staked their claim, there is plenty of room left. "There is a massive amount of value creation still going on here," Ryan said. "Social games are driving the revenue on mobile, the revenue on web. If you're not building social games on a platform, you're building for a shrinking market."
Ryan also mentioned the companies that Facebook pays most attention to: Zynga, Playdom, Crowdstar and Playfish, 6waves (now 6waves Lolapps), Kabam, Kixeye, PopCap, GSN, Digital Chocolate, Wooga, Double Down Casino and Playtika. With this many major companies munching on the Facebook pie, I guess there's still some crust left ... somewhere.
Do you think there's still room for new game creators on Facebook? Do you think Sean Ryan's ideas will restore games discovery to Facebook?
Facebook gets its own World of Warcraft with Order & Chaos Online
Don't feel like paying up 15 clams a month to play the most popular MMO out there? Well, French mobile game developer Gameloft wants to bring Facebook gamers the next best thing with Order & Chaos Online. Pocket Gamer reports that the popular iPhone and Android MMORPG (massivley mutliplayer role-playing game) will be headed to Facebook, though specifics--like a release date--have not been announced.
However, what we do know about Gameloft's answer to WoW on Facebook, revealed on Gameloft's video podcast, is that it will keep the tradition of killin' monsters and collectin' sweet loot alive. Only this time, it will be even easier to connect with your friends through Facebook features that will be adapted specifically for this version of the game. (Though, keep in mind that traditional 3D RPGs haven't exactly set Facebook on fire yet.)
Order & Chaos Online Facebook
According to Pocket Gamer, the game will have even more updates like new quests, armor sets and more. Unfortunately, it's unknown whether Facebookers will be able to adventure with their mobile counterparts. But since that would only make sense--and would be really darn cool--we're keeping our gauntlet-laden fingers crossed.
[Image Credit: Pocket Gamer]
Are you psyched to see a traditional online RPG headed to Facebook? How do you think this game will do on the platform, considering how the genre has done around here prior?
However, what we do know about Gameloft's answer to WoW on Facebook, revealed on Gameloft's video podcast, is that it will keep the tradition of killin' monsters and collectin' sweet loot alive. Only this time, it will be even easier to connect with your friends through Facebook features that will be adapted specifically for this version of the game. (Though, keep in mind that traditional 3D RPGs haven't exactly set Facebook on fire yet.)
Order & Chaos Online Facebook
According to Pocket Gamer, the game will have even more updates like new quests, armor sets and more. Unfortunately, it's unknown whether Facebookers will be able to adventure with their mobile counterparts. But since that would only make sense--and would be really darn cool--we're keeping our gauntlet-laden fingers crossed.
[Image Credit: Pocket Gamer]
Are you psyched to see a traditional online RPG headed to Facebook? How do you think this game will do on the platform, considering how the genre has done around here prior?
Pet Society Vacation dives into iOS in New Zealand, US release coming
And there's no scuba gear required. EA and Playfish have launched the iOS version of their Facebook hit, Pet Society, on the New Zealand App Store. According to Pocket Gamer, the game--titled Pet Society Vacation--should hit the UK App Store around midnight. Of course, this should mean that a U.S. release will follow soon after.
And based on our early impressions of the game from this year's E3 (well, more like additional information), color us excited. The game will be connected to your Facebook, but only so far as your main pet's appearance and level. Other than that, this is a brand new adventure for your pet that will involve it relaxing in a house boat on the coast of a tropical island.
While your items and currency won't carry over to this version of Pet Society, your mobile pet will be able to earn items and other rewards to use in your Facebook home. Better yet, players can take their pet scuba diving for extra coins and rewards like decorations. In other words, this will be your Pet Society away from ... Pet Society, or something like that. Keep your eyes glued to the App Store--you better bet we are.
Pet Society scuba dave
Are you excited to take your favorite digital pet on the go with you? What do you expect or hope for this mobile extension of Pet Society?
And based on our early impressions of the game from this year's E3 (well, more like additional information), color us excited. The game will be connected to your Facebook, but only so far as your main pet's appearance and level. Other than that, this is a brand new adventure for your pet that will involve it relaxing in a house boat on the coast of a tropical island.
While your items and currency won't carry over to this version of Pet Society, your mobile pet will be able to earn items and other rewards to use in your Facebook home. Better yet, players can take their pet scuba diving for extra coins and rewards like decorations. In other words, this will be your Pet Society away from ... Pet Society, or something like that. Keep your eyes glued to the App Store--you better bet we are.
Pet Society scuba dave
Are you excited to take your favorite digital pet on the go with you? What do you expect or hope for this mobile extension of Pet Society?
CivWorld's connection issues are through, have 5 CivBucks for your troubles
The troubles are finally over. (No, not The Troubles, those have been through with for years, thank heaven.) It seems that Civilization fans everywhere can finally connect to 2K Games and Firaxis' ambitious Facebook version of its iconic strategy game, CivWorld. And to reign in a new era free of connection errors and slow game speeds, the CivWorld team has a little gift for its patient fans.
2K Games community manager 2K Greg posted today on the CivWorld forums that, for all the trouble they experienced during the game's launch, players would receive a free 5 CivBucks. This is the game's paid currency, which would normally be worth about 5 Facebook Credits, or about $.50. Yup, 50 cents. Half of one dollar--you get the idea. Which, in turn, will net players an extra 500 Gold to play around with.
Now that the game is (and likely has been) back online for a little while, the game has launched from some 17 thousand players before to a comfortable 366 thousand monthly players. However, if 2K Games and Firaxis want CivWorld to live up to its massive expectations (and fill the gargantuan shoes of its predecessor, Civilization 5), there's much work to be done.
Are you back into CivWorld now that the game is over its connection and loading issues? Do you plan on sticking around, or moving on to another Facebook strategy game?
2K Games community manager 2K Greg posted today on the CivWorld forums that, for all the trouble they experienced during the game's launch, players would receive a free 5 CivBucks. This is the game's paid currency, which would normally be worth about 5 Facebook Credits, or about $.50. Yup, 50 cents. Half of one dollar--you get the idea. Which, in turn, will net players an extra 500 Gold to play around with.
Now that the game is (and likely has been) back online for a little while, the game has launched from some 17 thousand players before to a comfortable 366 thousand monthly players. However, if 2K Games and Firaxis want CivWorld to live up to its massive expectations (and fill the gargantuan shoes of its predecessor, Civilization 5), there's much work to be done.
Are you back into CivWorld now that the game is over its connection and loading issues? Do you plan on sticking around, or moving on to another Facebook strategy game?
Like cutesy birds? How about ropes? Then you'll love Rope Rescue
How do you best the crazy success of two of your most beloved iOS games? Make one game to rule them all! At least that's what seems to be EA and Chillingo's idea behind Rope Rescue. This upcoming game for iOS devices is set to release "soon," according to video posted by Kotaku's Brian Crecente (found below).
The game was spotted at an EA fall preview event, and it challenges players with--using a rope attached to one bird across pulleys and avoiding obstacles--freeing a slew of caged birds. Hmm, colorful, animated birds guiding ropes that are in danger of being cut?
That sounds as if Chillingo and EA are looking to hook Angry Birds and Cut the Rope (you know, the two astronomical iPhone games?) fans--though, that could entirely coincidental. In the duo's defense, neither are these birds "angry" nor is the goal of the game to "cut the rope." (In fact, your mission is to keep the rope intact amidst floating knives, bursts of flame and other threats.)
There looks to be around 60 levels that will be ready at launch, which will grow in complexity as you progress. And as you rescue more birds, they will be featured in a bird sanctuary of sorts. It also displays secret butterflies, should you manage to find them in each level. No official release date or price was announced during the event, but Kotaku seems to think we'll be seeing the game this September. Stay tuned, folks: This might be the next Angry Birds ... or should I say Cut the Rope? Oh, whatever.
[Image Credit: Modojo]
Are you psyched for an iOS game that has both birds and ropes in it? Do you think Rope Rescue could take off like Angry Birds and Cut the Rope did for Chillingo?
The game was spotted at an EA fall preview event, and it challenges players with--using a rope attached to one bird across pulleys and avoiding obstacles--freeing a slew of caged birds. Hmm, colorful, animated birds guiding ropes that are in danger of being cut?
That sounds as if Chillingo and EA are looking to hook Angry Birds and Cut the Rope (you know, the two astronomical iPhone games?) fans--though, that could entirely coincidental. In the duo's defense, neither are these birds "angry" nor is the goal of the game to "cut the rope." (In fact, your mission is to keep the rope intact amidst floating knives, bursts of flame and other threats.)
There looks to be around 60 levels that will be ready at launch, which will grow in complexity as you progress. And as you rescue more birds, they will be featured in a bird sanctuary of sorts. It also displays secret butterflies, should you manage to find them in each level. No official release date or price was announced during the event, but Kotaku seems to think we'll be seeing the game this September. Stay tuned, folks: This might be the next Angry Birds ... or should I say Cut the Rope? Oh, whatever.
[Image Credit: Modojo]
Are you psyched for an iOS game that has both birds and ropes in it? Do you think Rope Rescue could take off like Angry Birds and Cut the Rope did for Chillingo?
Is Galaxy of Wonder Playdom's next Facebook game?
It looks like City of Wonder is headed for the stars. Playdom recently posted a teaser trailer to YouTube that revealed the first glimpse (and by glimpse we mean a 13-second long video clip with a logo) of Galaxy of Wonder. Aside from an official logo that cleverly throws a spaceship in replace of an "A"--and the famous words of Neil Armstrong when he step foot on the moon exactly 42 years ago--all we know about this project is that it's "coming soon."
Is it an expansion to its strategy game City of Wonder a' la FrontierVille's Pioneer Trail, or is this a new game entirely? I guess we'll find out "soon" enough. In the meantime, go on and spend the 13 seconds it takes to learn all there is to know about Galaxy of Wonder ... so far.
Are you excited about what looks to be a space-age strategy game? What do you hope Playdom will do differently with Galaxy of Wonder than it did City of Wonder?
Is it an expansion to its strategy game City of Wonder a' la FrontierVille's Pioneer Trail, or is this a new game entirely? I guess we'll find out "soon" enough. In the meantime, go on and spend the 13 seconds it takes to learn all there is to know about Galaxy of Wonder ... so far.
Are you excited about what looks to be a space-age strategy game? What do you hope Playdom will do differently with Galaxy of Wonder than it did City of Wonder?
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